Asset Catalogs Use asset catalogs to simplify management of images that are used by your app as part of its user interface. An asset catalog can include: Image sets: Used for most types of images, an image set contains all … Continue reading
Hi Guys ! I’ve noticed that one can not change the keyboard appearance directly as we do in UITextfield. So, I’ve found a code snip, which can help to change UIKeyboard appearance. Go through following code snip. Copy-paste may easily … Continue reading
Following lines of code gives an example of how to create a sprite in Cocos2D-x. Similarly, Following lines of code gives an example of how to create a label in Cocos2D-x.
Hi All ! I have found that, in cocos2D-x, developer has to copy and paste GameScene files & then modify it again and again for each scene you create for your game. Using following source code, one does not need … Continue reading
In this tutorial, I’ll illustrate how to register touch events in Cocos2D-x for iOS. Just go through the following code snip with the explainations as comments within in.
Hi All ! using this post, I’ll provide you code-snip for creating Menu in Cocos2D-x. Just go through the following code snip for more brief. Hope that helps.
Using this post, I would like to illustrate how to manage assests for iOS Devices in Cocos2D-X. Just go throuh the following source-code with the comments.
Please go through the following lines of the code with the comments to understand each line. Hope that helps.