Cocos2D-x : File Template for Creating a new Game Scene

Cocos2D-x Add Scrollview

Hi All ! I have found that, in cocos2D-x, developer has to copy and paste GameScene files & then modify it again and again for each scene you create for your game. Using following source code, one does not need … Continue reading

Cocos2D-X : How to register touch events?

Cocos2D-x Add Scrollview

In this tutorial, I’ll illustrate how to register touch events in Cocos2D-x for iOS. Just go through the following code snip with the explainations as comments within in.

Cocos2D-x : How to create Menu in Cocos2D-X?

Cocos2D-x Add Scrollview

Hi All ! using this post, I’ll provide you code-snip for creating Menu in Cocos2D-x. Just go through the following code snip for more brief. Hope that helps.

Manage assests for iOS Devices in Cocos2D-x

Cocos2D-x Add Scrollview

Using this post, I would like to illustrate how to manage assests for iOS Devices in Cocos2D-X. Just go throuh the following source-code with the comments.

iPhone / iPad / iOS Interview questions Part 1

iOS Interview Questions Part 1

Recently, I’ve gone through several interview rounds. I would like to share my experience. Here, I’m not going to put the exact questions. Those will be part of next posts in this series. Initially, I would like to start with … Continue reading

Detecting iPhone 5

iphone 5 sugartin xcode detect

Attempt to check if the current device is an iPhone 5 at runtime. The most advanced version of this I’ve found is from this answer on StackOverflow. The following is a slightly modified version of the macros created in the StackOverflow … Continue reading