Application Settings Bundle Part – II

t6h

If you haven’t checked my previous post, I would recommend you to read it first. So, just go through following. The user can get to our preferences, but how do we get to them? We’ll take advantage of a class, … Continue reading

Application Settings Bundle Part – I

t6h

I am going to illustrate “How to add Settings Bundle for application & we’ll see how to access those settings from within our Application.” The Settings application lets the user enter and change preferences for any application that has a settings … Continue reading

Include Rating Module in your application

Sugartin rating table rate

I believe, most of the applications include ratings within application for different purpose. So, Here, I am just going to provide basic module & which can be used based on your different needs. Here are the screen-shots from the Output … Continue reading

Local Push Notifications in iPhone/iPod and ipad

Screen Shot 2012-01-06 at 6.31.41 PM

In this post I’ll show you the basics for working with local notifications, which are notifications generated from the device itself, versus a remote notification (aka push notification) that is sent from a remote server. Local notifications are useful when … Continue reading

MultiLevel Parsing using DOM parser – TouchXML

TouchXML for Flickr API

Hello Everyone ! Using this post I am going to describe the most complicated parsing of complex XML data using TouchXML parsing method. Let’s have a brief idea. Say for example, if you have to parse following xml file. It’s … Continue reading

MultiLevel Parsing using DOM parser – TouchXML

TouchXML for Flickr API

Hello Everyone ! Using this post I am going to describe the most complicated parsing of complex XML data using TouchXML parsing method. Let’s have a brief idea. Say for example, if you have to parse following xml file. It’s … Continue reading

Blinking Layers – using CATransform3DMakeScale

BlinkingLayers

This post would be the smallest post. It will describe you how to apply a blinking like or scaling kind of effect. Here is the example of the output. Step 1 : import QuartzCore.framework into your project. Step 2 : … Continue reading

Blinking Layers – using CATransform3DMakeScale

BlinkingLayers

This post would be the smallest post. It will describe you how to apply a blinking like or scaling kind of effect. Here is the example of the output. Step 1 : import QuartzCore.framework into your project. Step 2 : … Continue reading